Foundry

Foundry designs creative software technologies used to deliver award-winning visual effects and 3D content for the design, visualization and entertainment industries. Our software advances the art and technology of visual experience in partnership with creative leaders across the globe. It enables clients like Pixar, Mercedes-Benz, Google, ILM, Weta Digital, The Moving Picture Company and Sony Pictures Image works to turn incredible ideas into reality, by solving complex creative challenges.

Established in 1996, Foundry is headquartered in London, with offices in Manchester, Los Angeles, and Silicon Valley.

 

FOUNDRY-NUKE

At the core of first-class compositing.

NUKE is the original compositing tool from Foundry. It provides the stable foundation from which to deliver the creative vision of the most forward-thinking directors, helping to meet tight deadlines, and manage quality, scale and efficiency in a robust production pipeline.

 

FOUNDRY-NUKEX

For all your compositing needs and more

Our most powerful product is NUKEX, which comes jam-packed with tools to give artists greater freedom, arming them to tackle complex compositing challenges in new and efficient ways. The extended tool set allows artists to work efficiently, interactively and in the context of the visual effects process, without having to leave NUKEX to perform certain tasks in external software packages.

NUKEX features the core NUKE toolset complimented with exclusive cutting edge tools to ease day to day compositing tasks without having to leave the package.

 

FOUNDRY-NUKE STUDIO


Powerful node based VFX, editorial & finishing tools

Our industry leading NUKE range offers cutting-edge toolkits covering VFX, editorial and finishing across solutions that deliver unparalleled speed, functionality and collaboration possibilities.
Whether you’re a single shot compositor or working across projects end to end, you can find all the tools you need to get the job done fast, without quality compromise, in NUKE STUDIO, NUKEX or NUKE.

 

FOUNDRY-Production Collective

The Production COLLECTIVE includes all our high end products below, plus a years maintenance. This means that not only do you get maintenance releases, service packs and support, but you automatically get the newest version of each product when it’s released.

FOUNDRY-Creation Collective

The Creation COLLECTIVE includes all our high end products below, plus a years maintenance. This means that not only do you get maintenance releases, service packs and support, but you automatically get the newest version of each product when it’s released.

FOUNDRY-MARI

MARI is a production proven 3D digital paint tool designed to keep artists painting. Built from the ground up so artists can spend more time being creative and less time managing technical issues, MARI lets artists paint directly onto 3D models, view work in context and spend much less time copying files back and forth between applications.

Designed to meet the needs of even the most challenging VFX painting projects, MARI is capable of handling super high-resolution textures and millions of polygons without slowing artists down. MARI is open, scriptable and interacts well with other VFX tools and Photoshop. With a customisable UI to boot, with MARI, artists can work the way they want to work.

Making life simple, MARI fits around the artist to provide a fast and flexible workflow, where day to day technical issues are a thing of the past and artists can work in ways never thought possible before.

 

FOUNDRY-KATANA

KATANA is the heart of the 3D pipeline; a scalable, flexible and asset based approach to look development and lighting. Built from the ground up with the needs of modern productions in mind, KATANA is a revolutionary, recipe-based and artist-facing shot production solution that offers speed and efficiency, but also scales to meet the needs of even the most demanding CG Features and VFX Films.

Offering on-demand scenegraph manipulation capabilities, KATANA’s node based approach allows rapid turn around of high complexity shots while keeping artists in control and reducing in house development overheads. Extensive APIs mean KATANA integrates with a variety of renderers and your pre-existing shader libraries and workflow tools, whilst its collaborative nature means it scales to meet any demand. The core to the 3D pipeline, KATANA enables standarised workflow, but also affords high levels of customisation to enable bespoke and ground breaking work.

 

FOUNDRY PLUGINS – FURNACE

Problem Solving 2D Plug-ins

FURNACE is a sophisticated suite of 2D image processing plug-ins designed to enhance workflow and boost productivity for digital artists.

Taking advantage of over seven years’ research into advance image processing algorithms, notably motion estimation technology, FURNACE provides digital visual effects artists with a wealth of tools to quickly and effectively tackle a diverse range of everyday compositing tasks.

Wire, rig and flicker removal, a world-class retimer, grain reduction, dust-busting, image stabilisation, auto rotoscoping, image segmentation and much more, FURNACE features a whole host of plug-ins which you’ll find yourself using on a daily basis.

 

FOUNDRY PLUGINS–FURNACE

Problem Solving 2D Plug-ins

FURNACE is a sophisticated suite of 2D image processing plug-ins designed to enhance workflow and boost productivity for digital artists.

Taking advantage of over seven years’ research into advance image processing algorithms, notably motion estimation technology, FURNACE provides digital visual effects artists with a wealth of tools to quickly and effectively tackle a diverse range of everyday compositing tasks.

Wire, rig and flicker removal, a world-class retimer, grain reduction, dust-busting, image stabilisation, auto rotoscoping, image segmentation and much more, FURNACE features a whole host of plug-ins which you’ll find yourself using on a daily basis.

 

PLUG INS – FURNACE CORE

The Core of FURNACE for DS and FCP

The family of plug-ins that make up FURNACECORE encapsulate the key technologies of the Academy Award-winning FURNACE toolset. These tools all use state-of-the-art technology, much of it hinging on motion estimation, to reduce the hard grind of day-to-day compositing.

FURNACECORE is included as standard with NUKEX, and is additionally available on Avid DS and Apple Final Cut Pro.

 

PLUG INS – KEYLIGHT

Advanced Chroma Keying Technology

KEYLIGHT is an award-winning production-proven blue and green screen keyer. KEYLIGHT is simple to use and is particularly good at tackling reflections, semi-transparent areas and hair. Because spill suppression is built in, often selecting the screen colour is all you need to do to extract the matte and seat the foreground into the background so it looks photographed rather than composited.

KEYLIGHT has been refined over the years to make keying quicker and easier, whilst providing a depth to the tools that will tackle even the most challenging shots. The plug-in comes with a suite of tools to erode, soften, despot and otherwise manipulate the matte should the need arise, as well as the inclusion of separate colour correction, suppression and edge correction tools to fine-tune the result.

 

PLUG INS – OCULA

Taking the headache out of stereo post-production

OCULA is a unique collection of plug-in tools for NUKE that solve common problems with stereoscopic imagery, boost productivity in post production and ultimately help deliver a more rewarding stereoscopic viewing experience.

 

PLUG INS – ROLLING SHUTTER

CMOS Motion Artefact Correction

ROLLINGSHUTTER is a brand new plug-in tool for After Effects and Nuke which tackles image-distortion problems often experienced by users of CMOS cameras.

Rolling shutter effects are commonly found with video cameras employing CMOS image sensors, which record every frame line-by-line from top to bottom of the image, rather than as a single snapshot of a point in time.

As parts of the image are recorded at different times, fast-moving objects, or objects that pass quickly through frame during camera whip-pans, become distorted with diagonal skews. Other typical distortions include image wobbles created when cameras are hand-held, and exposure problems with flashing or strobing lights.

Along with being ungainly and unwanted, these image distortions also increase the difficulty of 3D tracking during VFX post production, as the tracking points themselves can be equally affected or not deliver accurate results.

Using Local Motion Estimation technology, we can individually correct parts of the image that are moving relative to the camera, even if they are moving in different directions or at different speeds.

 

PLUG INS-CAMERA TRACKER

CONTENT OF CAMERA TRACKER

 

PLUG INS – KRONOS

After Effects Retiming & Motion Blur

GPU Accelerated Retiming Plug-in for After Effects®

Foundry has created a Hollywood quality CUDA GPU accelerated retiming plug-in based on their Academy Award®-winning FURNACE algorithms: KRONOS 5.0. Use KRONOS for retiming, speed-ramping, time-remapping and slow-motion effects, plus the addition of realistic motion blur.

Retiming is useful when you have to make something fit an allotted time segment, or want to creatively move in “super slow-motion”.

Blink: Real-time CUDA Acceleration

KRONOS 5.0 is the first product to use our ground breaking Blinktechnology. Blink is the framework which translates our algorithms to run on your GPU, in this case, utilising NVidia’s CUDA technology. For more information on Blink, including an exclusive look at it runningfaster than real-time on NVidia’s Fermi generation of hardware, check out the articles at CGSociety and Vizworld.

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